Compare Weapons
| HCn-Asifa | |
|---|---|
| Nation | Sal Kar |
| Weapon Type | Huge Cannon |
| Weight | 1289 |
| Durability | 3455 |
| KE Defense | 39 |
| CE Defense | 31 |
| Cost | 15000 |
| Energy Use | 80 |
| Full Auto | 1 |
| Max Ammo | 52 |
| Scope | High-Angle |
| Reload Time | 5000 |
Add parts to compare with it above, or tick them in the Weapons list along with this one.
The better value is marked where better is plain, such as lighter, tougher or a quicker reload.
Ammo fired
Flight path
Each round's flight from the side, over flat ground. Height is stretched to show the drop.
Fired from 10 m, aimed as chosen above. The dotted line is the max range, the cross where a round lands, and the ring where it runs out of time.
Move over the chart to read the lines; click a round in the key to hide it.
Range and drop-off
The penetration each round carries. Past its falloff start it loses its falloff rate every second.
Fired from 10 m, aimed as chosen above. The dotted line is the max range, the cross where a round lands, and the ring where it runs out of time.
Move over the chart to read the lines; click a round in the key to hide it.
Velocity
Each round's speed in flight: drag slows it, and gravity speeds it as it falls.
Fired from 10 m, aimed as chosen above. The dotted line is the max range, the cross where a round lands, and the ring where it runs out of time.
Move over the chart to read the lines; click a round in the key to hide it.
Spread
Each round lands anywhere in a box around the aim point, any spot as likely as another. The box grows with distance: Across is its width, Up its height as the shooter sees it. Shown with a TC-Ithnan Weapon COM; a better one narrows the box by a tenth of its Aim Stability, in percent.
Across
Up, across the path
Target
Where each round can land on one target at the distance picked: anywhere in its tinted box, any spot as likely as another. The target is the TripSinV1 build, outlined as each round sees it. Perfect aim, no COM.
To see your own build, choose its save file or drop it on the view. It stays in your browser.
Splash
Splash before defense: full inside the AoE radius, falling by the AoE falloff % to the max radius. It meets KE defense. The rings share one scale, the dotted circle marking 60 m.
Move over the chart to read the lines; click a round in the key to hide it.
full to 5 m, 60% at 55 m